Tag Archive | sRGB

Lighting revamp progress

I’m gradually making progress in my lighting revamp. This involves the following: Making my textures have real-world albedo values Doing the appropriate gamma correction throughout the pipeline Coming up with a better ambient lighting model Taking another look at my less-than-satisfactory HDR implementation I’m trying to make all my rendering “gamma correct”. This means doing my […]

Cascadia Quest blog

Development blog for Cascadia Quest

Space Quest Historian

Hi. I quite like adventure games.

Harebrained Schemes

Developer's blog for IceFall Games

kosmonaut's blog

3d GFX and more

bitsquid: development blog

Developer's blog for IceFall Games

Sean Middleditch Psychic Readings

Developer's blog for IceFall Games

Lost Garden

Developer's blog for IceFall Games

Memories

Developer's blog for IceFall Games

Casey Muratori's Blog

Developer's blog for IceFall Games

Rendering Evolution

Developer's blog for IceFall Games

Simonschreibt.

Developer's blog for IceFall Games

– Woolfe –

Developer's blog for IceFall Games

Clone of Duty: Stonehenge

First Person Shooter coming soon to the XBOX 360

Low Tide Productions

Games and other artsy stuff...

BadCorporateLogo

Just another WordPress.com site

Sipty's Writing

Take a look inside the mind of a game developer.

Jonas Kyratzes

Writer, Director & Game Designer