It’s been a bit of a chore finding suitable models for the vegetation in my game. I need something with:
- low poly count (less than 1000 polygons ideally)
- of the right file format (Blender unfortunately has no .fbx or .x import)
- easy to edit to add vertex colors for vegetation bending
- the “right kind” of leaf planes
I of course need more temperate plants. I quickly tried swapping out the leave texture of the fan palm model with a picture of a devil’s club leaf I had. I spent all of 5 minutes in photoshop preparing the leaf texture. I put it in the game and a few minutes later I had a new plant with very little effort! I did the same for salal.
So I think one strategy I have will be to find plant models that are good and generic enough that I can mix and match textures to come up with many very different-looking varieties.